Forget Let Me Solo Him, Elden Ring’s final boss has already fallen to no-hit runs

Forget Let Me Solo Him, Elden Ring’s final boss has already fallen to no-hit runs
Amaar Chowdhury Updated on by

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The beauty of Elden Ring, alongside all of the From Software games’s difficulty, is that it makes achievements feel even more rewarding. When Elden Ring first came out, I was in the middle of finishing up my dissertation at University, and I just didn’t have the time to immerse myself in the experience as I wanted. So, after getting spanked by Godrick a bunch of times, I decided to put it down. I couldn’t touch it for ages. A few weeks after I was finished mucking around with gittin’ educated, I decided to ‘git gud’ instead. Much to my surprise, I beat Godrick on my first attempt playing again, and it just felt unbelievably good. Unbelievably so that I can’t even imagine what it’s like to beat the expansion’s final boss without taking a single it of damage, all at level one too.

You might have come across Let Me Solo Her in the Lands Between, or most recently known as Let Me Solo Him in the Realm of Shadows. A legend from the early days of the game, the streamer had once been helping players defeat Malenia by solo-ing her, as the name suggests. They’ve now moved on to the final boss of Shadow of the Erdtree (spoiler alert, I will name-drop them in the next paragraph), though what’s even more impressive is that some players have been earning victories at Level One, without taking a single fleck of damage.

ONGBAL and Gladd are a few of the content creators who have defeated the Promised Consort Radahn to complete the Elden Ring DLC without having taken a single reduction in damage, without levelling up at any point, and in the case of the former, without using a single blessing.

Gladd’s weapon of choice was a Blood Misericorde + 25, while he used a Buckler to parry Radahn’s sweeping attacks away. Equipment was few and far between thanks to the Blue Dancer Charm which increases attack damage based on lower equipment loads. The fight only took two minutes in total, which is staggeringly fast compared to how long I’ve had to spend on some bosses to defeat them. Thanks to the Buckler’s parrying ability, Gladd was able to deal immense damage with Ripostes, helping the fight go along a lot quicker.

ONGBAL on the other hand, employed a much more manual and arduous procedure, hacking and slashing periodically to while rolling the rest of the time. The second stage of the fight clearly proved to be a difficulty challenge, though despite starting the fight on a ludicrously low amount of health, Radahn had little offense to make use of.

Watching these videos through – it’s refreshing to see one the game’s most threatening bosses get the Elden Ring treatment back.